By Patricia A. McKillip
Delusion writer Patricia A. McKillip, the twenty first century's reaction to Hans Christian Andersen, has mastered the artwork of writing fairy stories -- as evidenced by way of prior works like "The Tower at Stony wooden, Ombria in Shadow, " and "In the Forests of Serre." "Alphabet of Thorn" is yet one more undying myth compatible for kids and adults alike.
In the dominion of Raine, an unlimited realm on the fringe of the area, an orphaned female offspring is located by means of a palace librarian and raised to turn into a translator. Years later, the woman -- named Nepenthe -- is available in touch with a mysterious publication written in a language of thorns that not anyone, no longer even the wizards at Raine's well-known Floating university for mages, can decipher. The publication calls out to Nepenthe's very soul, and she or he is quickly privately translating its contents. As she works tirelessly transcribing the e-book -- which seems to be concerning the old figures of Axis, the Emperor of evening, and Kane, his masked sorcerer -- the dominion of Raine is teetering near to chaos. The newly topped queen, a mousy 14-year outdated lady named Tessera who wishes not anything to do with issues of kingdom, hides within the woods as regents plot revolution. The queen's future, even if, is intertwined with Nepenthe's skill to solve the secret of the thorns.
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Extra resources for Alphabet Of Thorn
In truth, Jyrrok and the Irroi just want to be rid of the obnoxious skull; if pressed, Jyrrok admits this. “The skull rants and raves all day and all night. ” Why don’t you want us to take it? ” Jyrrok laughs. ” (Though Nimkop has tried to promote the skull as a sacred totem, this idea has met with increasing resistance. ) Is it dangerous? “No,” says Jyrrok. “It might curse you,” says Nimkop. ) Will you help us get it? “We would like to,” says Jyrrok. “No we wouldn’t,” says Nimkop. ” Who threw the retch globe at us?
Before he died, Awahn asked the gods to grant special powers to the dead in the cemetery to help them defend themselves against grave robbers. One of the corpses buried in the cemetery has the indigo cindergem in its pocket. Use the following statistics for the normal zombies in this Interlude. Feel free to vary the hit points. Zombie: AC 8; MV 6; HD 2; hp 14; THAC0 19; #AT 1; Dmg 1d8; SD immune to sleep, charm, hold, and cold- based attacks; AL N ARRIVAL A moment after the PCs enter the Primary Chronolily, they find themselves standing outside of an iron gate enclosing a cemetery (indicated by an “X” on the Interlude 5 Map).
When a PC on the outside of cylinder touches the violet circle, he is automatically teleported to the center of the cylinder (to area 2b). When a PC on the inside of the cylinder touches the violet circle, he is instantly transported back to the hill just outside the cylinder. All damage suffered in the spiral is illusionary, equal to 1 point of real damage per 4 points of illusionary damage; for instance, if a PC suffers 8 points of illusionary damage, he experiences it as 2 points of real damage.